CV
RESUME/CLIENTS
2020 - 2024
2024 - 2025
Ravensburger
Visual Development Artist
"Disney Lorcana"
2024
Ananei Paramount
Character Designer
Unannounced project
2024
Moosh studio
Art Director
"Eddie & I" (VR experience)
​​​​​
2024 - 2025
Frame by Frame
Course Instructor
"Introduction to Visual Development", "Advanced Character Design"
​
2023
UNKJD
Character Designer
Unannounced mobile game
​
2023
The Hive
Location Designer
Unannounced TV series
​
2022
TMC Animation
Art Director
Unannounced TV series
​​
2022
Bidaya media
Location Designer
"The Adventures of Mansour: Age of AI"
​​
2021-2022
The Animation Club
Course Instructor
"Introduction to Visual Development"
​​
2021
Snowball Studios
Visual Development Artist
Cocomelon
​
2021
Dwarf Animation Studios
Visual Development Artist
Unannounced TV series
​
2021
Albyon
Concept Artist
Unannounced VR game
​
2021
Adventure Lab
Concept Artist
Unannounced VR game
​
2021
The Hive
Concept Artist
Multiple unannounced projects
​
2020-2021
11 Sheep
Art Director
"Guardening Wars"
​​
2020
Lighthouse Studios
Design Revisionist
"El Deafo"
2015 - 2019
2019
Lighthouse Studios
BG and Layout Artist
Multiple projects
​
2019
"Falling with Rex" (short film)
BG Artist​
​
2019
Cartoon Saloon
Character Design Intern
"My Father's Dragon" (feature film)
​
2017
Playstudios
Concept Artist
Multiple mobile games
​​
2016
Ilyon Games
Illustrator
Multiple mobile games​
​
2015
Snowball Studios
Concept Artist
"Dreamtopia"​
​
2015
Sidekick Games
Illustrator
Unannounced mobile game
PUBLICATIONS
2023
Featured on Character Design Quarterly magazine
EDUCATION
2019
Gobelins - L'École de L'Image
Exchange student - graduation film
​
2016 - 2020
The Animation Workshop
Bachelor degree in Character Animation
​
2015
Frame by Frame
Course in 2D animation
(instructor: Guy Bar'ely)
​
2014
Frame by Frame
Course in concept design for animation
(instructor: Avner Geller)